Vorlesung Intelligent CRM Architectures
Content
The lecture is structured in three parts:
In the first part the methods used for archteucture design are introduced (system analysis, UML, formal specification of interfaces, software and analysis patterns, and the separation in conceptual and IT-architectures. The second part is dedicated to learning architectures and machine learning methods. The third part presents examples of learning CRM-Architectures.Course dates
|
Time |
Content |
|
10/25/2016, 09:45 - 11:15 |
Introduction |
10/25/2016, 11:15 - 13:00 |
The Taste Map Architecture |
11/15/2016, 09:45 - 11:15 |
Architecture Elements: Module Views |
11/15/2016, 11:15 - 13:00 |
Architecture Elements: Component and Connector Views + Allocation Views |
11/22/2016, 09:45 - 11:15 |
Interfaces, Languages, and Patterns |
11/29/2016, 09:45 - 11:15 |
Agents |
12/06/2016, 09:45 - 11:15 |
Genetic Machine Learning I |
12/13/2016, 09:45 - 11:15 |
Genetic Machine Learning II |
12/20/2016, 09:45 - 11:15 |
Genetic Machine Learning III |
01/10/2017, 09:45 - 11:15 |
Sequential Bayesian Learning |
01/17/2017, 09:45 - 11:15 |
Statistical Learning Theory and Support Vector Machines |
01/24/2017, 09:45 - 11:15 |
Gamification: An Architecture for Management (and Other) Games |
01/31/2017, 09:45 - 11:15 |
An Architecture for Counting Services |
02/07/2017, 09:45 - 11:15 |
Reserved |
Course material
|
Content |
Author |
|
Intelligent CRM Architecture: Introduction |
Geyer-Schulz, Andreas |
|
The Taste Map Architecture |
Geyer-Schulz, Andreas |
|
Architecture Elements |
Geyer-Schulz, Andreas |
|
Architecture Elements: Module Views |
Geyer-Schulz, Andreas |
|
Architecture Elements: Component and Connector Views |
Geyer-Schulz, Andreas |
|
Architecture Elements: Allocation Views |
Geyer-Schulz, Andreas |
|
Interfaces, Languages, and Patterns |
Geyer-Schulz, Andreas |
|
Learning Architecture |
Geyer-Schulz, Andreas |
|
Genetic Machine Learning |
Geyer-Schulz, Andreas |
|
Sequential Bayesian Learning |
Geyer-Schulz, Andreas |
|
Statistical Learning Theory and Support Vector Machines |
Geyer-Schulz, Andreas |
|
An Architecture for Counting Services |
Geyer-Schulz, Andreas |
|
Gamification: An Architecture for Management (and Other) Games |
Geyer-Schulz, Andreas |
|